Week Three: Chipping

Students will be able to:

  • learn the difference between putting and chipping

  • learn how to choose a target

  • apply chipping drills to improve chipping skills

  • participate in a chipping contest

  • learn about general rules and parts of the golf course

  • define sportsmanship

Quiz 3

Week 3 Notes:

  1. General Rules

    • Put an identification mark on your ball. The first thing you should do in your round is identify your ball, because if you cannot identify your ball, it is lost.

    • The maximum number of clubs you can carry during your round is 14. It is a two-stroke penalty for each hole you have more than 14 clubs in your bag. This penalty is incurred for two holes, so a four-stroke penalty total is the cap on this penalty.

    • Don’t ask for advice from anyone except your caddie. Likewise, don’t accept advice from anyone except your caddie. Penalty is two strokes.

    • During a hole you can take a practice swing but not a practice stroke. Between holes you may practice chip or putt on or near the putting green of the last hole played or the tee box of the next hole, but not from a hazard. Penalty is two strokes.

    • Slow play is penalized two strokes.

  2. Parts of the golf course: click here